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TV Trailer write up
My TV Trailer was filmed using a video game, Arma 3. I had hoped to use physical actors but I deemed it too hard to work. schedule mixups and a lack of motivation on the actors side led me to change tactics. In Arma 3 I used the scenario builder within the game to place the House, the fences, the oilspill and the character. this proved to be incredibly easy to do. since Arma 3 is a Military simulation game the scenes involving the First World War were incredibly easy to create. all I had to do was place some already established units on a generic map, code them with orders to fire at any specific target. I then altered the in game time to around 2am and let the scenario take place. the repeated the process fro another of the scenes involving a machine gun. the time I altered the time to around 7pm.
To record these scenes I used Nvidia Shadowplay, a program which screen records gameplay easily and then I moved the finished files to Final Cut Pro. since I was unfamiliar with Final Cut Pro I decided it best to switch to Filmora 10, another video editing software. I added music from YouTube, sound effects and VoiceOver from James, George and Thomas. when I exported the movie however a watermark appeared over the bottom third of the screen. there was nothing I could do about this but if I had the time I would definitely go back and remove the watermark
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